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However, the file was compatible with Multimedia Fusion 1.5, so I could’ve opened it there, then I’ve shown worldwide that real custom Mario Forever levels were possible to make, though I had to establish the source as it was heavily glitched. In five years since my first play of Mario Forever I wanted to find the best way to create my own levels based on this marvelous fangame, but never ended up with something concrete, at least until early 2012, when I’ve discovered that one of the files included with the executable of Mario Worker 1.0 was actually the source of the level editor, probably a forget of the author, or maybe not… In mid-2010 I’ve discovered the nearly lost Mario Worker 1.0 level editor, which had the same physics as Mario Forever, though it had less elements and preferences, but still a Mario Forever level editor like it had to be. Later I’ve played Mario Forever, the primary game. My heavy interests for Mario Forever started in mid-2007, when I’ve discovered Mario Work er 1.1, a Super Mario level editor made by Buziol Games at the times.
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How my interests for Mario Forever born? Mario Forever 4.4 title screen. The game has became popular, reaching the highest position in Platformer Games in CNET Downloads, receiving more than 10 millions downloads. The game reproduces classic styles of Super Mario Bros., with slightly different graphics and musics from non-Mario games. Mario Forever is a PC fan game based on one of the most popular Nintendo games, Super Mario Bros.The game has been developed by Softendo (Buziol Games until 2009).
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